Metroid: Other M – Review Scoring Rubric

Gameplay: 7.4/10

How To Play: 10/10 | Mechanics/Concepts: 8/10 | Game Modes: 8/10 | Overworld: 8/10 | Items/Power-Ups: 7/10 | Enemies/Bosses: 6/10 | Side-Quests: 6/10 | Challenges: 6/10

Controls: 8.5/10

Functional Commands: 8/10 | Advanced Controls: 8/10 | Control Quality: 9/10 | Control Gimmicks: 9/10

Plot: 8.6/10

Plot: 9/10 | Cinematics: 10/10 | Animation: 10/10 | Plot-Elements: 7/10 | Narrative-Script: 7/10

Graphics: 9.8/10

Graphics: 10/10 | Textures: 10/10 | Resolution/Frame-Rate: 10/10 | Basic Models: 9/10 | Complex Models: 10/10 | Lighting Effects: 10/10

Music: 7.3/10

Soundtrack: 2/10 | Sound-Quality: 10/10 | Sound Effects: 10/10

Verdict: 7.7/10

Replayability: 8/10 | Pros/Cons: 7/10 | Opinion: 8/10


Pros (Benefits)

+”Next Gen” Graphics

+Great CGI Cutscenes

+Innovative Control Gimmicks

+Cross Between 2D Metroid/Prime Trilogy

+Plot Driven Style

+Monologues of Samus

+Evokes Nostalgia To Old Fans


Cons (Flaws)

-Forgettable Music

-Lack of Any Music

-No Originality/Creativity

-Underwhelming Metroidesque Gameplay

-Bad Control Mechanics

-Removed Visor/Grapple/Suit Upgrades

-Navigation Booth Placement


Total/Final Reviewing Score: 8.2/10

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