My First YouTube Videos

These videos were the very first videos I’ve ever published on YouTube…ok, I did publish like two videos of my now deceased guinea pig a few years back (but that channel got deactivated since I didn’t use it for more than 90 days). As you can tell by checking these out on YouTube, I published them approximately 2 months ago or around late October of last year for better accuracy. Unfortunately, for reasons explained in previous blogs you will notice the in-game framerate is very low for a shooting game but I don’t have a computer powerful enough to record and stream videos.

More of an experiment than anything else, I just wanted to test how well the Radeon ReLive was at recording gameplay footage even when it wasn’t smooth. And since I lack the experience and skill to make videos, this was great practice which helped me improve drastically in my next few videos (which are private and got copyright claimed by UMG as told before). 😦 I recorded some vlogs back in late December when I had the time shortly after finishing my final exams for last semester, though I haven’t published them since I’m lazy and yet to find a decent free editing software.

Yeah, the videos didn’t really get that many views as Left 4 Dead 2 isn’t really popular as other games like CSGO and Rocket League. I was quite deluded – that word is sort of a cliché to me – in thinking this would somehow boost my popularity on YouTube. Yes, if you’re asking right now, I did create the custom thumbnails myself and at first I used Photoshop then I transitioned to GIMP after my free trial expired. It’s kind of obvious to why I specifically titled my videos that way and why I chose this campaign over all others for these “experimental” videos.

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Metroid: Other M – Review Scoring Rubric

Gameplay: 7.4/10

How To Play: 10/10 | Mechanics/Concepts: 8/10 | Game Modes: 8/10 | Overworld: 8/10 | Items/Power-Ups: 7/10 | Enemies/Bosses: 6/10 | Side-Quests: 6/10 | Challenges: 6/10

Controls: 8.5/10

Functional Commands: 8/10 | Advanced Controls: 8/10 | Control Quality: 9/10 | Control Gimmicks: 9/10

Plot: 8.6/10

Plot: 9/10 | Cinematics: 10/10 | Animation: 10/10 | Plot-Elements: 7/10 | Narrative-Script: 7/10

Graphics: 9.8/10

Graphics: 10/10 | Textures: 10/10 | Resolution/Frame-Rate: 10/10 | Basic Models: 9/10 | Complex Models: 10/10 | Lighting Effects: 10/10

Music: 7.3/10

Soundtrack: 2/10 | Sound-Quality: 10/10 | Sound Effects: 10/10

Verdict: 7.7/10

Replayability: 8/10 | Pros/Cons: 7/10 | Opinion: 8/10


Pros (Benefits)

+”Next Gen” Graphics

+Great CGI Cutscenes

+Innovative Control Gimmicks

+Cross Between 2D Metroid/Prime Trilogy

+Plot Driven Style

+Monologues of Samus

+Evokes Nostalgia To Old Fans


Cons (Flaws)

-Forgettable Music

-Lack of Any Music

-No Originality/Creativity

-Underwhelming Metroidesque Gameplay

-Bad Control Mechanics

-Removed Visor/Grapple/Suit Upgrades

-Navigation Booth Placement


Total/Final Reviewing Score: 8.2/10

Super Mario Galaxy – Review Scoring Rubric

Plot: 8/10

Story: 7/10 | Plot-Elements: 9/10 | Cinematics: 8/10 | Animation: 8/10 | Narrative-Script: 8/10

Controls: 9.3/10

Functional Commands: 9/10 | Advanced Controls: 9/10 | Control Quality: 9/10 | Control Gimmicks: 10/10

Gameplay: 9/10

How To Play: 10/10 | Mechanics/Concepts: 10/10 | Game Modes: 8/10 | Items/Power-Ups: 9/10 | Enemies/Bosses: 9/10 | Overworld: 10/10 | Side-Quests: 8/10 | Challenges: 8/10

Graphics: 9.5/10

Graphics: 10/10 | Resolution/Frame-Rate: 9/10 | Textures: 10/10 | Basic Models: 9/10 | Complex Models: 10/10 | Lighting Effects: 9/10

Music: 10/10

Soundtrack: 10/10 | Sound-Quality: 10/10 | Sound Effects: 10/10

Verdict: 9/10

Replayability: 10/10 | Pros/Cons: 9/10 | Opinion: 8/10


Pros (Benefits)

+Excellent Looking Graphics

+Memorable Soundtrack

+Precise Controls

+Innovative Motion/Pointer Controls

+Original Ideas

+Layout of Galaxies

+Concept of Outer Space

+Replayability Value


Cons (Flaws)

-Boring Plot

-Imbalance of Difficulty

-Low Health Count

-Underwhelming Co-op

-Badly Programmed Camera

-Flawed Swimming Controls

-Characters In CG Cutscenes


Total/Final Reviewing Score: 9.1/10

The Legend of Zelda: Twilight Princess – Review Scoring Rubric

Graphics: 6.3/10

Graphics: 4/10 | Resolution/Frame-Rate: 6/10 | Textures: 3/10 | Basic Models: 8/10 | Complex Models: 8/10 | Lighting-Effects: 9/10

Music: 6.3/10

Soundtrack: 8/10 | Sound-Quality: 2/10 | Sound-Effects: 9/10

Controls: 9/10

Functional Commands: 8/10 | Advanced Controls: 9/10 | Control Quality: 10/10 | Control Gimmicks: 9/10

Plot: 8.6/10

Story: 10/10 | Plot-Elements: 9/10 | Cinematics: 9/10 | Animation: 8/10 | Narrative-Script: 7/10

Gameplay: 8.1/10

How To Play: 9/10 | Mechanics/Concepts: 10/10 | Game-Modes: N/A | Overworld: 7/10 | Items/Power-Ups: 7/10 | Enemies/Bosses: 8/10 | Side-Quests: 10/10 | Challenges: 6/10

Verdict: 9/10

Replayability: 10/10 | Pros/Cons: 8/10 | Opinion: 9/10


Pros (Benefits)

+Accurate Character Models

+Precise Lighting Effects

+Excellent Soundtrack

+Innovative Controls

+Well Developed Plot

+High Replayability Value

+Cinematic Cutscenes

+Traditional Zelda Formula


Cons (Flaws)

-Terrible Graphics

-Low Resolution Textures

-Low Sound Quality

-Lack of Voice Acting

-Extremely Easy

-Not Original/No Creativity

-Focusing On Graphics > Gameplay


Total/ Final Review Score: 7.8/10